Character Creation
1. Roll Ability Scores
- Stats: roll 2 sets of 6 3d6s, choose one.
- Remember that you can adjust your prime requisite stats later.
2. Choose a Class
- Check prime requisite and minimum scores.
- Demihuman classes available.
- Check also:
3. Adjust Ability Scores
- Lowe STR, INT or WIS by 2.
- Increase prime requirement by 1.
4. Note Ability Score Modifiers
- Make notes of Dungeon Skills as well.
- Prime Requisite Modifiers to XP.
5. Note Attack Values
- Damage dice melee: class' hit die // Anything else: 1d6/1d3.
- Ascending AC, so (probably) +0.
6. Note Saving Throws and Class Abilities
- Record all abilities in the sheet.
- If spell book, choose spells.
- No Weapon Proficiency.
7. Roll Hit Points
- Add CON modifier.
- Reroll 1 and 2's for HP.
- Fill max HP and HP fields.
8. Choose Alignment
9. Note Known Languages
- High INT may choose additional languages (p. 24).
10. Buy Equipment
11. Note Armour Class
- Dependent on armour and DEX modifier.
- Unarmoured AC is 10.
12. Note Level and XP
13. Secondary Skill
- We roll on the secondary skill for flavour (see p. 25).
14. Name Character and Catch Phrase
- Choose a name for your character.
- Create a funny catch phrase for it!
Powered by Forestry.md