Thief
- Hide in shadows: everyone can hide. Thieves can hide in shadows.
- Backstab: always hits, damage 2d4 + 4.
- Must be sneaking. Either:
- Move silently when moving.
- If above fails: surprise attack from behind like everyone else (surprise check, succeeds 2-in-6).
- d4 is upgraded if weapon proficiency is achieved.
- Must be sneaking. Either:
- Thief skills: D6 Skills Rules
Assassin
- Assassination: always hits, enemy save vs death. If succeeds, roll 2d4 + 4 damage.
Fighter
- Fighters have combat talents.
Magic-User
- We use the Advanced spellbook rules.
- Arcane caster: Read Magic is free.
General
- We use the following rules for classes with %-based skills: D6 Skills Rules.
- Damage dice melee: class' hit die // Anything else: 1d6/1d3.
- Death and Dismemberment rules apply.
- Changes:
- Concussed - no changes to initiative.
- Crushed 5 - Crushed ribs: permanently loose 1 STR, 1 DEX and 1 CON.
- Changes: