The start and the beginning of an adventure. Usually happens in a town/settlement. The preparation before embarking in a journey. The means to spend newly acquired riches. This phase is dedicated for that.

Map

Time-tracking

Main Actions

Players tell the GM what activities they wish to perform, or establishment they would like to go to. The GM describes interactions with NPCs, gives out quests, rumours, price of items and explains what happens.

Activities are tied to the size of the settlement and availability (ask the GM). Quests are often found when interacting with the NPCs in different establishments.

Lodging

Services and Activities (1h per action)

Downtime (Over days/weeks per action)

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